Death Feed

Player deaths from all non-PvP causes posted to Discord — starvation, falls, animals, environment, and more.

This is a free module available on all plans.

What it does

The Death Feed module covers every death that isn't a player-vs-player kill. When someone dies from starvation, drowning, falling, a trap, an explosion, or any other environmental cause, this module posts it to Discord.

It's a complement to the Kill Feed — together they give you a complete picture of everything that happens on your server.


Death causes

Vigil categorises non-PvP deaths into five types, each with its own toggle and colour:

TypeDescriptionExample
SuicidePlayer killed themselves — respawn, or self-inflictedBled out, stepped on their own grenade
DrownedPlayer ran out of oxygen underwaterSwam too deep
TrapPlayer was killed by a placed trapBear trap, landmine
ExplosionKilled by an explosiveGrenade, car explosion
EnvironmentEverything elseStarvation, disease, falling, zombie

You can enable or disable each type independently. If you only want to see drownings and trap deaths, you can turn off the rest.


Configuration options

Visibility toggles

OptionDescription
Show suicidesPost self-inflicted deaths
Show environment deathsPost deaths from disease, starvation, falls, etc.
Show drowningsPost deaths from lack of oxygen
Show trap deathsPost deaths from placed traps
Show explosion deathsPost deaths from explosives

Per-type colours

Each death type has its own embed colour so you can visually distinguish them at a glance in Discord.

Show location

Adds a clickable map coordinate link showing where the player died.


Suggested Discord channel

#deathfeed

You may also combine this with the Kill Feed in a single #all-deaths channel if you prefer a unified feed.